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Founder & designer
Turn-Based Apocalyptic Survival Game
An IP-heavy game project. Indie scope, novel mechanics, long-arc development. Detail withheld; happy to talk under NDA.
summary
Personal long-arc game project. Designed and prototyped with a small team. The mechanic-set is the IP; everything else is incidental.
highlights
- Multi-system mechanical core designed iteratively across multiple prototypes.
- Production discipline carried over from platform work: structured retros, scoped milestones, written-down decisions.
- Currently under active design, not public.
stack
Game engine (private)Custom tooling